I'm not aware of any freely available Borderlands 2 savegame editor yet. WillowTree# in its current form is not something that happened overnight and any successor to it probably will take at least a few months to mature as well. That's still 8 days from now and I can tell you that what I've programmed thus far related to Borderlands 2 is quite minimal, so no one should be expecting anything grand from me even once that time comes. I personally will not be releasing anything whatsoever related to Borderlands 2 until it is at least a month old. I feel like it probably is better to write a separate editor for Borderlands 2 because it needs all its own data files and processing capabilities.
GIBBED SAVE EDITOR FAILED TO LOAD SAVE CODE
I suspect that WillowTree# itself will not support Borderlands 2 because the formats are different enough that a significant amount of the code and data will have to be rewritten. I'm not committing to anything related to Borderlands 2 at this time. System.IO.FileFormatException: Input file is not a WSG (platform is Not WSG).Īt (String inputFile)Īt _Click(Object sender, EventArgs e)Īt .RaiseEvent(Object key, EventArgs e)Īt .OnClick(EventArgs e)Īt .HandleClick(EventArgs e)Īt .HandleMouseUp(MouseEventArgs e)Īt .OnMouseUp(MouseEventArgs mea)Īt .OnMouseUp(MouseEventArgs mea)Īt .WmMouseUp(Message& m, MouseButtons button, Int32 clicks)Īt .WndProc(Message& m)Īt .WndProc(Message& m)Īt .WndProc(Message& m)Īt .ControlNativeWindow.WndProc(Message& m)Īt .DebuggableCallback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)Īt .DispatchMessageW(MSG& msg)Īt .(Int32 dwComponentID, Int32 reason, Int32 pvLoopData)Īt .ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)Īt .ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context) Like I said, I'm only trying to convert it so it can be used on a xbox 360. Not sure what else to try to get this to work. Not 100% sure what that means (I have suspicions) but Im assuming it has something to do with the fact its a steam save game, not a dvd. The error I'm getting is saying it's not a WSG. I've also tried running as an administrator. I've tried opening it from the desktop, and inside my borderlands 2 directory. I've tried the last 4 most recent experimentals, and then out of curiosity, the latest official.
However, I haven't been able to open my savegame at all.
GIBBED SAVE EDITOR FAILED TO LOAD SAVE PC
Was just trying to convert my save game from steam pc to xbox 360. Not really interested in the modding aspect. Not sure whats going on, but I cant open my savegame at all.